Medieval Unlimited is a revival of my very first Minecraft server, Medievalcraft, which ran from 2011 to 2016. It strives to create simple yet realistic Medieval themed gameplay featuring improved world generation, new dungeons/structures, re-balanced PVP/PVE components, introduction of a thirst mechanic, in-game gore/blood, and of course the ability to create your own Kingdoms, trade and ally others, and wage war through siege and raid against your (many) enemies.